The most challenging
part of this design exercise will be to generate a storyboard
that summarizes the instructional strategies and materials in
the learning aid, as well as the sequence of instructional events
available to a user browsing the learning aid.
As an organizational framework, I'd like you to apply what you
have learned in this course about designing effective learning
environments. I am especially interested in designs that build
authenticity into the learning
aid through the use of relevant cases,
specific and believable scenarios that closely approximate professional
applications of the targeted skills.
You are encouraged to design instructional strategies that are
consistent with the emerging theories
so heavily emphasized in our texts, especially constructivism,
situated cognition, distributed cognition, cognitive flexibility,
instructional ecology, sociocultural, connectionism, and so on.
To be consistent with the fundamental principles of Instructional
Design, I would recommend that your team brainstorm possible instructional
strategies first, then cluster them by relevant themes, and finally
align them to appropriate performance objectives.
Assume that you could create or have access to any of the following
instructional materials
| 1)
text objects
2) static graphic images (including screenshots)
3) dynamic graphic images (including screenmovies)
4) narrated and musical soundtracks
5) web links
6) digital videos
7) sample presentations
8) web database
9) web pages
10) ...what else????? |
|